Squidge posted this over at gp32x
just a very short video showing a video playing - My camera batteries died, otherwise it would have been longer and more involved.
No audio, as the output is via headphones, and I don't have any speakers.
Tinnus has posted some screens of the WIP PC version GPU of psx4all which should look the same as this on Pandora (if it hasnt already been ported )
Didn't think anyone wanted to see what's psx4pandora going to look like...
(edit: these shots are from the WIP PC version GPU of psx4all which is being coded in OpenGL ES 2.0, the very same code and looks that will migrate to the Pandora once it's available. So as far as looks are concerned, psx4pandora will look like this. Sorry for any confusion.)
P.S.: It will actually look better than that since gourad shading is currently buggy and disabled in these shots.
EvilDragon one of the creators of the OpenPandora Project has posted a new piccie of the console in action, just so you can get a better idea of the size of the console, for purists the console is a little bigger than the DS Lite but smaller than the original.